Given a .env with only one line:
FOO = "\\"
godotenv.Read(".env") will return an error because the prevChar == '\\', even though it's escaped.
// lookup quoted string terminator
for i := 1; i < len(src); i++ {
if char := src[i]; char != quote {
continue
}
// skip escaped quote symbol (\" or \', depends on quote)
if prevChar := src[i-1]; prevChar == '\\' {
continue
}
// trim quotes
trimFunc := isCharFunc(rune(quote))
value = string(bytes.TrimLeftFunc(bytes.TrimRightFunc(src[0:i], trimFunc), trimFunc))
if quote == prefixDoubleQuote {
// unescape newlines for double quote (this is compat feature)
// and expand environment variables
value = expandVariables(expandEscapes(value), vars)
}
return value, src[i+1:], nil
}
extractVarValue should instead check whether the quote symbol is preceded by an odd number of backslashes (escaped) or an even number (not escaped).